brightklion.blogg.se

James bond 007 nightfire maps
James bond 007 nightfire maps







james bond 007 nightfire maps
  1. JAMES BOND 007 NIGHTFIRE MAPS TRIAL
  2. JAMES BOND 007 NIGHTFIRE MAPS PC

  • Some multiplayer maps are also poorly-designed, with some maps being way too big for traditional multiplayer games or having places where you can seemingly get stuck such as the Caviar Factory.
  • JAMES BOND 007 NIGHTFIRE MAPS TRIAL

  • The level design in single-player is really poor, with many maze-like levels that are easy to get lost in and have poorly designed sections where you might die unless you know exactly what to do at a moment's notice, leading to more trial and error.
  • Max Zorin and Nick Nack are not available in this version's multiplayer despite Mayday and Scaramanga being available, which makes the roster feel incomplete considering that Zorin is synonymous with Mayday as is Nick Nack with Scaramanga, and both characters are playable in the console version's multiplayer mode.
  • James Bond himself being unplayable in a James Bond game is quite unacceptable on many levels.
  • Staying on the topic of multiplayer, James Bond is not playable in the retail version of the game's multiplayer mode, instead he is replaced by a generic blonde man in a suit.
  • james bond 007 nightfire maps

    Compare this to the 12 modes that the console version has and this version's MP is quite lacking to say the least. Speaking of multiplayer, there are hardly any modes in comparison to the console versions: All that's offered here are Deathmatch, Team Deathmatch, and Capture the Flag.in singleplayer also relies on hitscan, which was common at the time, but it's a design choice that has aged poorly as it means enemies can get unfair hits on you as long as they can see you.

    james bond 007 nightfire maps

    is bad, often standing there to let you shoot them or in the case of multiplayer, they often run into walls and get stuck, this makes having a serious and competitive multiplayer match almost impossible.

  • Driving levels are entirely absent in this version, in their place are very badly made stealth levels that are more or less trial and error.
  • The game lazily reuses some music and sounds from Agent Under Fire and the PlayStation version of The World Is Not Enough.
  • Speaking of sounds, the gun sounds are pretty bad with none of them sounding really satisfying at all and only add onto the issue of the guns lacking any kind of feedback.
  • There are some lines exclusive to this version of the game with low audio quality.
  • The voice acting is all over the place.
  • In that it takes different turns and plot choices, for example Drake betrays Rook at the end of Hidden Agenda (this version's Chain Reaction) and Bond fights Drake in a space station at the end of the game rather than on a space platform in the middle of space, neither of these changes are good ones.
  • The story despite being similar to the main version is different.
  • Speaking of the weapons, there are very few of them, only about 13 weapons are in the game which is a star contrast to the console version which had a lot of weapons.
  • The weapons lack any feedback, making it feel like you're shooting nothing but air.
  • As a result of the GoldSrc engine, the game looks poor for 2002 standards, but somehow it manages to look worse than other GoldSrc games such as Counter-Strike: Condition Zero which came out two years later.
  • Rather than being a simple port of the console version of the game, Gearbox was tasked to make their own version of the game on a modified GoldSrc engine (the same used for Half-Life) which makes the game extremely outdated for 2002.
  • 357 magnum version has a two-tone pattern and fitted with a laser sight which when activated increases accuracy, but at the cost of a slightly slower rate of fire.

    JAMES BOND 007 NIGHTFIRE MAPS PC

    357 magnum in the console version while the PC version only has the. The Desert Eagle appears in the game as the "Raptor Magnum", and comes in. 3.7.2 Radio-Controlled Miniature M1 Abrams Main Battle Tank.3.3.2 Objective Individual Combat Weapon.









    James bond 007 nightfire maps